Ace’s hand
Current count
Hand score
Hand summary
0 pointsPlayer hand
Game over
Private administration
Engagement board
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What changed
Read the board
Current window compared with the immediately preceding window.
Pulse
Engagement at a glance
Every total uses the selected filters and reporting window.
Trend
Activity over time
Visitors, sessions, starts, and completed games on one shared scale.
Journey
Path to a completed game
Distinct sessions; conversion uses sessions with a recorded session start.
How these metrics are calculated
Accounts
Who is engaging
Signed-in activity, recent use, games, and experience signals by person.
Live trail
Recent activity
The latest 60 events in this filtered view.
Experience health
Where play gets rough
Bounces, repeat actions, rage clicks, errors, and incomplete games.
Interaction hot spots
Controls generating ordinary, repeated, or rapid clicks.
Errors
Sanitized client and server error summaries.
Screens and pathways
Where people spend their page views.
Device and viewport
Useful for reproducing problems in the same layout.
Pathway progression
Page views by pathway, with distinct sessions and visitors.
Opponent selection
Distinct games with recorded lifecycle activity by opponent/model.
Environment and version
Compare production, iOS, LAN review, and local builds.
Client and platform
Client type, operating platform, and screen dimensions.
Timezone and language
Regional context reported by the device.
Event inventory
Every type of activity recorded in this window.
State and session signals
Visibility, orientation, sign-in method, logout, and recorded game phases.
Daily activity
The detailed source behind the trend charts and CSV.
Tracking roadmap
What the current data cannot answer
Useful additions, ordered by their likely value to product decisions.
- Game milestone timingRecord hand starts, discard completion, pegging completion, hint use, decision time, and final margin to expose exactly where games slow down or stop.
- Reliable engaged timeAdd a low-frequency heartbeat while visible so duration survives missing page-exit events and can be split by screen.
- Request performanceRecord API route, response status, and duration buckets to connect slow or failed requests with user frustration.
- Durable anonymous return identityUse a long-lived random browser ID to measure repeat anonymous visits across tabs and days.
- Lightweight feedbackAdd an optional one-tap “How did that game feel?” response after completion and attach only the game stage and client context.
Ace’s advice
Ace recommends
Ace game in progress
Leave the Ace table?
Your Ace game is saved. You can play another opponent now, but you cannot start another Ace game until this one is completed or forfeited.
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Analytics
No gameplay recorded yet.
Game Log
No completed games yet.
No analyzed errors yet.
Games
Hands
Scoring
Pegging
Leaderboard
No leaderboard data yet.
Decision review
Select a game from the game log.
Model info
Current default: AI 13.0.